Demo reel 2024
FRAMESTORE INTERN PERSONAL PROJECT
Environment Project - Manor on hill
Shot created using Framestore Environments Pipeline.
Terrain Generation and Scattering - Houdini
FX - VDBs - Houdini
Layout - Maya
Lookdev - Mari, Maya and Flight
Lighting - Flight
DMP - Photoshop
Comp - Nuke
Asset from Framestore and Megascan
PERSONAL PROJECT
Open World Game Environment Project - VT_IV
Landscape created using the workflow of Houdini Terrain Generation, bridged with Houdini Engine to Unreal Engine using HDA for real-time iterations.
Terrain Generation, Material Masks, Scattering - Houdini
Procedural Landscape, Vegetation, Foliage - Houdini, Unreal Engine
FX - Niagara System - Unreal Engine
Layout - Maya
Material, Shading - Unreal Engine
Lighting - Unreal Engine
Concept Art - Photoshop
Assets - SpeedTree, Megascan, Personal Models, and Unreal Store packages