Demo reel 2024

FRAMESTORE INTERN PERSONAL PROJECT

Environment Project - Manor on hill

Shot created using Framestore Environments Pipeline.

Terrain Generation and Scattering - Houdini

FX - VDBs - Houdini

Layout - Maya

Lookdev - Mari, Maya and Flight

Lighting - Flight

DMP - Photoshop

Comp - Nuke

Asset from Framestore and Megascan

PERSONAL PROJECT

Open World Game Environment Project - VT_IV

Landscape created using the workflow of Houdini Terrain Generation, bridged with Houdini Engine to Unreal Engine using HDA for real-time iterations.

Terrain Generation, Material Masks, Scattering - Houdini

Procedural Landscape, Vegetation, Foliage - Houdini, Unreal Engine

FX - Niagara System - Unreal Engine

Layout - Maya

Material, Shading - Unreal Engine

Lighting - Unreal Engine

Concept Art - Photoshop

Assets - SpeedTree, Megascan, Personal Models, and Unreal Store packages

Terrain Generation (pcg)

Environment assets